Field note / brand identity / branding / visual identity
Designing Brand Guidelines That People Actually Use
How to write brand guidelines that serve the people implementing the brand, not just the designers who created it.
- Published
- Aug 03, 2022
- Length
- 3 min read / 638 words
- Topics
- brand identity, branding, visual identity
Most brand guidelines are written for designers, by designers. They're comprehensive, beautifully designed, and largely ignored by the marketing managers, social media coordinators, and office administrators who are actually implementing the brand day to day.
This is a design failure, and it's usually the fault of whoever wrote the guidelines.
Who Actually Uses Brand Guidelines
Before I write a single page of guidelines, I think carefully about who will be using them. The answer is almost never "professional designers." It's more often: marketing coordinators putting together a PowerPoint, an events team building a banner, a social media manager creating a post template, an office manager ordering business cards, a PR agency designing a press release.
These people are not type-literate. They don't know what a baseline grid is. They don't need to. They need clear, specific direction on the decisions they'll actually face — which logo to use, what background colors are acceptable, how much space to put around the logo, which typeface to use in their Word documents.
Structure Around Decisions, Not Components
Most brand guidelines are structured around the identity components: logo, color, typography, photography, graphic elements. This is the designer's mental model, not the implementer's.
The implementer's mental model is organized around decisions: I'm making a social media post, what are my choices? I'm printing letterhead, what file do I use? I'm creating a PowerPoint presentation, what template should I use?
I structure guidelines around both — the components section for designers who need full system understanding, and an applications section organized by task for everyone else.
Show More, Explain Less
Every "do this" needs a visual example. Every "don't do this" needs to show what the wrong thing looks like and why it's wrong.
Abstract principles without examples are useless. "Maintain adequate clear space around the logo" means nothing without a diagram showing exactly how much clear space is required, in units that can be practically measured.
I treat every guideline as an instruction that has to be followable by someone who doesn't have a design background. If I've explained something correctly, someone should be able to implement it without calling me.
Practical File Management
Guidelines need to specify exactly where to find the assets. Not vaguely ("the brand portal") but precisely — the file name, the folder structure, the download URL if applicable.
I include a file guide that maps every application type to the correct asset: logo for print uses this file in this format; logo for digital uses this file in this format; logo for dark backgrounds uses this variant.
Implementers who can't find the right file will use the wrong one. Make finding the right file effortless.
Version Control and Updates
Guidelines are living documents. Brand systems evolve, new applications emerge, and the guidelines need to be updated to reflect these changes.
I include a version number and a change log in every guidelines document I produce. When the guidelines are updated, the change log explains what changed and why. This prevents confusion when someone is working from an older version.
I also specify a review schedule — guidelines should be formally reviewed at least annually to ensure they still reflect the brand's actual implementation and strategic needs.
Digital vs. Print Guidelines
For most brands today, I produce two versions of guidelines: a comprehensive reference document (PDF, typically 40–80 pages) and a quick-reference document (PDF, 4–8 pages) that covers the most commonly needed decisions.
The quick reference is what people actually open when they have a question. The comprehensive reference is what designers and agencies use for serious production work. Both are necessary.
Guidelines that nobody reads are the same as no guidelines at all.