Indexwriting
Writing indexNote / Dec 02, 2024

Field note / logo design / client presentation / design process

Logo Presentation: How to Show Work to Clients

How you present logo concepts is almost as important as the quality of the concepts themselves.

Published
Dec 02, 2024
Length
3 min read / 625 words
Topics
logo design, client presentation, design process

I've watched strong design work fail in presentation because the designer didn't know how to present it, and I've watched mediocre work advance because someone presented it compellingly. The presentation is part of the work.

Set the Frame Before Showing Anything

Before I show a single concept, I briefly re-establish the brief. I remind the client of the goals we agreed on, the audience we're designing for, the position the brand needs to occupy. This serves two purposes: it aligns the room around the evaluation criteria before the evaluation happens, and it demonstrates that everything I'm about to show was built in response to a specific understanding, not random exploration.

If there's a gap between what I understood from the brief and what the client is expecting to see, this is the moment to surface it — not after the concepts are on screen.

Show Context Before Showing the Mark Itself

The first thing I show for each concept is not the logo on a white slide. It's the concept in its most compelling context — the application that makes the clearest argument for the idea.

This might be a business card, an environmental mock-up, a brand in use in a real setting. The viewer experiences the brand before they analyze the mark. This matters because clients have been trained to evaluate logos as isolated objects and then project their feelings about the mark onto potential applications. Showing the application first inverts this — they experience the feeling first and then look at the mark.

Tell the Concept, Then Show the Executions

Every concept I present has a concept statement: a clear explanation of what the design is about and why it's right for this brief. Two or three sentences. Then I show the executions.

This is the opposite of what most designers do, which is show the designs and explain them after. Explaining after means you're defending. Explaining the concept first means you're setting up the criteria for evaluation — and then the designs are either demonstrating that concept or not.

Limit the Number of Concepts

I present two or three conceptual directions, not six. More than three produces decision paralysis and encourages clients to mix and match elements from different concepts — which almost always produces incoherent results.

Two or three well-developed directions that represent genuinely different ideas about what the brand could be is the right scope for a logo presentation. Each direction should be distinctive enough from the others that the choice is meaningful.

Silence After Showing

After showing a concept and explaining the thinking, I stop talking. I wait. The instinct is to fill the silence — to add more justification, to pre-empt objections, to elaborate. Resist it. Let the client process what they've seen and form their own response before you respond to it.

The client's first reaction, uninfluenced by further explanation, tells you more about how the concept is landing than any amount of subsequent conversation.

How to Handle Feedback

When feedback arrives, I listen completely before I respond. I take notes. Then I ask clarifying questions to understand the source of the concern — not to challenge the feedback, but to understand what it's pointing at. "The mark feels heavy — do you mean the visual weight, or does it feel serious in a way that doesn't fit the brand?"

Feedback that's addressed to the feeling ("doesn't feel energetic enough") is usually about the concept. Feedback addressed to specific elements ("the spacing between letters feels tight") is usually about the execution. Distinguishing between the two is the first step toward understanding what to address in the next round.